Jo (joints outside) stick

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Jo (joints outside) stick

Postby Coweetie » Fri Jun 20, 2014 7:03 am

Last edited by Coweetie on Fri Sep 26, 2014 10:00 am, edited 2 times in total.
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.....deviantart....3Dstuff.....freestyle.....pivot.....
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Re: stykzman and my base in pivot

Postby Kirin » Fri Jun 20, 2014 2:20 pm

Thanks Coweetie I love you're smooth animations
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Re: stykzman and my base in pivot

Postby The Black Mamba » Fri Jun 20, 2014 2:34 pm

Looks like something off of Mortal Combat. Nice.
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Re: kittikat

Postby Coweetie » Sun Sep 07, 2014 4:29 am

Image
download: http://www.animtube.net/index.php/compo ... at?Itemid=

after trying too hard making it perfect, I gave up and left the stick like this. you might see some weirdness when animating it, but for standart movements it should be good enough.
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.....deviantart....3Dstuff.....freestyle.....pivot.....
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Re: kittikat

Postby Marvilicious » Sun Sep 07, 2014 5:55 am

That looks soooo cute! Well done. (oh you
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Re: kittikat

Postby Amir » Sun Sep 07, 2014 6:34 am

Very cute sticks lol. I might use em sometime, good job!
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Re: kittikat

Postby The Black Mamba » Sun Sep 07, 2014 5:16 pm

A cat! That looks really cool, good job.
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Re: Jo (joints outside) stick

Postby Coweetie » Fri Sep 26, 2014 10:01 am

Image
download: http://www.animtube.net/index.php?optio ... d=3&cid=74
searching for a way to make moves more exact.
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Re: Jo (joints outside) stick

Postby Four » Fri Sep 26, 2014 10:06 am

That looks like it took a long time. Good job
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Re: Jo (joints outside) stick

Postby SIFTER » Fri Sep 26, 2014 10:09 am

I'm sure it didn't take that long. But look at those handles lol!!!!! Eventhough it's very easy to get used to, I guess it would have been better if you dragged the handles closer to the segments using the edit mode.
Last edited by SIFTER on Fri Sep 26, 2014 10:18 am, edited 1 time in total.
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Re: Jo (joints outside) stick

Postby Coweetie » Fri Sep 26, 2014 10:18 am

I needed some time to figure out the right way (about 7 or 8 failsticks), alltogether it took me 3 hours, but it is long enough that i have a headache now xD
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Re: Jo (joints outside) stick

Postby Daniël » Fri Sep 26, 2014 10:23 am

Okay, please tell me how this works for you. I have a terrible time animating with all these joints on the outside, what made you choose to have it like this?
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Re: Jo (joints outside) stick

Postby Coweetie » Fri Sep 26, 2014 10:26 am

Daniël wrote:Okay, please tell me how this works for you. I have a terrible time animating with all these joints on the outside, what made you choose to have it like this?


you get into it when you try aound a bit, (remembering the dots). I made it to test out if it is possible to make tiny moves without having the nodes directly on the stick (it causes me to take much longer to make a tiny move)

Sifter wrote:I'm sure it didn't take that long. But look at those handles lol!!!!! Eventhough it's very easy to get used to, I guess it would have been better if you dragged the handles closer to the segments using the edit mode.

making them closer means more unprecise moving. i would have dragged them so far away that they would not be clickable, if there would not be the unability to drag them at this point. :)
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