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Waffles Mgee wrote:Making projects. Anything that goes beyond 300 frames is a fuckin' blessing. There are very few things that can motivate me beyond that. If I had the motivation, I could do anything. 3D? Sure. Effects? Alrighty. Backgrounds and character details? Sure as heck. Actual physical animating? Hell yeah. But all that's a nope without the will. I often open pivot when I have a flicker of motivation but just close it five seconds later.
Daniël wrote:Does anyone else also ever have that you're really motivated to start an animation and the next day it's just ugh.
Daniël wrote:Does anyone else also ever have that you're really motivated to start an animation and the next day it's just ugh.
Sifter wrote:It shouldn't be a problem if you start your project at a slow pace.
Daniël wrote:Waffles Mgee wrote:Making projects. Anything that goes beyond 300 frames is a fuckin' blessing. There are very few things that can motivate me beyond that. If I had the motivation, I could do anything. 3D? Sure. Effects? Alrighty. Backgrounds and character details? Sure as heck. Actual physical animating? Hell yeah. But all that's a nope without the will. I often open pivot when I have a flicker of motivation but just close it five seconds later.
Finally something I can fully relate to. Does anyone else also ever have that you're really motivated to start an animation and the next day it's just ugh.
Daniël wrote:Waffles Mgee wrote:Making projects. Anything that goes beyond 300 frames is a fuckin' blessing. There are very few things that can motivate me beyond that. If I had the motivation, I could do anything. 3D? Sure. Effects? Alrighty. Backgrounds and character details? Sure as heck. Actual physical animating? Hell yeah. But all that's a nope without the will. I often open pivot when I have a flicker of motivation but just close it five seconds later.
Finally something I can fully relate to.
GTSYankee wrote:Daniël wrote:Does anyone else also ever have that you're really motivated to start an animation and the next day it's just ugh.
So much yes.
Lukas wrote:Daniël wrote:Waffles Mgee wrote:Making projects. Anything that goes beyond 300 frames is a fuckin' blessing. There are very few things that can motivate me beyond that. If I had the motivation, I could do anything. 3D? Sure. Effects? Alrighty. Backgrounds and character details? Sure as heck. Actual physical animating? Hell yeah. But all that's a nope without the will. I often open pivot when I have a flicker of motivation but just close it five seconds later.
Finally something I can fully relate to.
you can? i doubt you can animate all of that decently
Sifter wrote:It shouldn't be a problem if you start your project at a slow pace.
Daniël wrote:Yeah, must be real shitty to animate as bad as you, Valtus.
Oh, how bad you must have it.
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