Hey guys :) long time no see

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Hey guys :) long time no see

Postby H bomb » Wed Mar 08, 2017 9:58 pm

Hey guys what's up! Haven't been around these parts for a fair while now. Just wanna give you all a quick update on what I've been doing and what I'm planning on doing.

So to keep it short, I've been at university studying a bachelor of film and I graduate this May. So once I'm done I will have a lot more free time. Free time that I will spend making daily vlogs and starting animation again (I know, it's been fucking ages)..

Here's the link to my new channel that I made a few months ago with no social marketing as of yet. I'll be producing much more content by the middle of May. Check it out if you guys want :)

https://www.youtube.com/channel/UCJMb9z ... IxkSvwdXRA

And of course, all my animation stuff will remain on this channel:

https://www.youtube.com/channel/UCfrjms ... 3nwMy8p5sQ

Anyways I hope you're all doing well, tell me, what have you all been up to? It'll be good to reconnect with you all again.

- H bomb
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Re: Hey guys :) long time no see

Postby Flame » Thu Mar 09, 2017 1:45 am

Oh shiiiit dude, it's fuckin' rad to see you around again
Image
Spoiler:
Frank Thomas and Ollie Johnston - The Illusion of Life: Disney Animation
https://vk.com/doc-58650815_254012664?dl=c753708760f72ab566
Richard Williams - The Animator's Survival Kit:
https://vk.com/doc176415392_222242886?hash=5e3a8f0a7cbfa92e91&dl=bc6e3d465d2f9e012c
Spoiler:
12 Principles of Animation summarized
http://vimeo.com/93206523
Aaron Hartline and Victor Navone, animators at Pixar Animation Studios and mentors at Animation Mentor, discuss timing and spacing tips and tricks
http://www.animationmentor.com/resources/webinars/timing-and-spacing/
Pixar's 22 rules to phenomenal storytelling
http://imgur.com/gallery/E8xe0

my thread
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Re: Hey guys :) long time no see

Postby Gary » Thu Mar 09, 2017 10:23 am

Hey man, cool to see you still around. Got any plans to return to pivot after you graduate?
"You may think I am joking, but I will fuck you." -Mat

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Re: Hey guys :) long time no see

Postby Prometheus » Thu Mar 09, 2017 11:32 am

hello there!
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Click the Pic for TDD thread. (Credits to Sifter for making my profile, RB, and Sig.)


"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
-Flame
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Re: Hey guys :) long time no see

Postby Raymond » Thu Mar 09, 2017 1:16 pm

It's good to hear from you H bomb. Congrats on graduating soon! I know you said you'll have more free time, but do you have plans for after you graduate?
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Re: Hey guys :) long time no see

Postby Jojishi » Thu Mar 09, 2017 5:10 pm

Hey H bomb, it's so great to see you again!

I hope you've had a good time studying film so far. I checked out the New Years video which is awesome; your studying is paying off. :)

I'm glad you'll be animating again. With film/animation, do you enjoy one more over the other, or no preference really? Also, when you're animating what program(s) do you think you'll use?

As for us, we have two major collabs coming up. Shadow-Lith 2: Dance with the Shadows which will be out soon, and the DDC13 which is still accepting entries ( wink wink, nudge nudge). Besides that, the forum's going well although activity's dwindled these past few months.
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Re: Hey guys :) long time no see

Postby Fuel » Fri Mar 10, 2017 3:20 pm

Glad to see a fellow 2010 animator back :D
Shadowlith 2: 5820 frames (complete)

Youtube Channel(StickComex) I Animation Thread!
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Re: Hey guys :) long time no see

Postby TheDucker1 » Sat Mar 11, 2017 7:40 am

omg, it's 8bombs
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Re: Hey guys :) long time no see

Postby yoryo » Sat Mar 11, 2017 8:37 pm

dude, how old are you?
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Re: Hey guys :) long time no see

Postby Lord » Sun Mar 12, 2017 9:55 am

Ah, H-Bomb. Has been a while. XD
Are you hoping to animate some more in Pivot over the Summer or with something else? :)
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Ma' thread
"Some people get so caught up in perfecting their movements and effects, that they forget what an animation is meant to do, entertain people." - LordPivot
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