Aseprite

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Aseprite

Postby Anton » Sun Jun 11, 2017 8:29 am

Hey, long time no see, I've been doing stuff on a software that can be suited for animation (but mostly for making 2D assets in gamedev), and I've seen no mention of it yet :

Aseprite

As a summary, it's like Easytoon but with colors and layers.
You can define frame duration in ms, look at onion skinning, have opacity layers, or other methods to add layers in different ways (difference, lighting, ...)
And there's gif export, of course, however, I'm unsure if it can manage hundreds of frames in one single project.


Basics of what we can do with this :
https://www.aseprite.org/docs/

And for those who already knew about the existence of this software and saw that it costs money, I'll quote the FAQ :

You can still download its source code, compile it, and use it for your personal purposes.

https://github.com/aseprite/aseprite

So what do you think ?
My sword shop | Animations Thread
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Re: Aseprite

Postby Mike » Sun Jun 11, 2017 9:06 am

hey that looks cool
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Spoiler:
Frank Thomas and Ollie Johnston - The Illusion of Life: Disney Animation
https://vk.com/doc-58650815_254012664?dl=c753708760f72ab566
Richard Williams - The Animator's Survival Kit:
https://vk.com/doc176415392_222242886?hash=5e3a8f0a7cbfa92e91&dl=bc6e3d465d2f9e012c
Spoiler:
12 Principles of Animation summarized
http://vimeo.com/93206523
Aaron Hartline and Victor Navone, animators at Pixar Animation Studios and mentors at Animation Mentor, discuss timing and spacing tips and tricks
http://www.animationmentor.com/resources/webinars/timing-and-spacing/
Pixar's 22 rules to phenomenal storytelling
http://imgur.com/gallery/E8xe0

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