Future Pivot feature suggestions (e.g. bendy lines)

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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Gary » Fri Jul 08, 2016 10:32 am

Is there anything new coming anytimes soon peter?
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby peterbone » Sun Jul 10, 2016 5:12 am

Pivot 4.2.6 is now available from the website. This is non-beta. Changes are a few more shortcuts for the figure builder window and the ability to load multiple sprites at once.

I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Blademaster » Sun Jul 10, 2016 5:15 am

peterbone wrote:Pivot 4.2.6 is now available from the website. This is non-beta. Changes are a few more shortcuts for the figure builder window and the ability to load multiple sprites at once.

I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.

Wow ! Nice one Peter. :)

I am happy for you that you found someone you want to spend your life with. (thumbsup
I wish you guys best of luck for your future and I hope that you won't give up if times are getting rough. (smile
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Ray » Sun Jul 10, 2016 11:41 am

Congratulations Pete
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Sifter » Sun Jul 10, 2016 11:56 am

Awesome update, Peter! Loading multiple sprites will definitely make things less tedious.
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby .Gage » Mon Jul 11, 2016 7:02 pm

Have you considered making a Patreon for Pivot? Since it seems money is a thing you need to come from the program you are working on which is understandable
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Raymond » Mon Jul 11, 2016 8:19 pm

peterbone wrote:I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.

Congrats Peter! I hope you both have a long and happy marriage together. :)
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby para nimo » Tue Aug 23, 2016 10:29 am

I might just stick with 4.2.6
At this point, it really has everything I need without the need of other extensions. Thank you for making Pivot the way it is and good luck with future updates.
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby AnimationWizard » Tue Aug 23, 2016 11:22 am

Image

this is halarious lol

as for the snapping thing, i think it should be optional because when ur trying to do some smooth 3d shit its kinda hard and really annoying
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby para nimo » Tue Aug 23, 2016 1:11 pm

A suggestion I have is copying and pasting in the editor. It'd probably have a load of bugs at the start but I feel people could really get something from it. Also, connecting sprites couldn't be easier.
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby MrDaril » Fri Nov 11, 2016 4:16 pm

I am glad to see that you are still working on pivot.
I have a suggestion and I think it will be worth.
I suggest that we can see the onion skin of the stickfigure that is in front, over the stick figures in the back.
When I am trying to make some detailed backround with stuff made only from the stick creator and I can't see the onion skin because of the backround.
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Re: Future Pivot feature suggestions (e.g. bendy lines)

Postby Cavolia » Fri Nov 11, 2016 4:54 pm

The things I would have never held possible...
Great work Peter
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