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Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Fri Jul 08, 2016 10:32 am
by Gary
Is there anything new coming anytimes soon peter?

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Sun Jul 10, 2016 5:12 am
by peterbone
Pivot 4.2.6 is now available from the website. This is non-beta. Changes are a few more shortcuts for the figure builder window and the ability to load multiple sprites at once.

I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Sun Jul 10, 2016 5:15 am
by Blademaster
peterbone wrote:Pivot 4.2.6 is now available from the website. This is non-beta. Changes are a few more shortcuts for the figure builder window and the ability to load multiple sprites at once.

I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.

Wow ! Nice one Peter. :)

I am happy for you that you found someone you want to spend your life with. (thumbsup
I wish you guys best of luck for your future and I hope that you won't give up if times are getting rough. (smile

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Sun Jul 10, 2016 11:41 am
by Ray
Congratulations Pete

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Sun Jul 10, 2016 11:56 am
by SIFTER
Awesome update, Peter! Loading multiple sprites will definitely make things less tedious.

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Mon Jul 11, 2016 7:02 pm
by Gage
Have you considered making a Patreon for Pivot? Since it seems money is a thing you need to come from the program you are working on which is understandable

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Mon Jul 11, 2016 8:19 pm
by Raymond
peterbone wrote:I've done a little work on version 5 already but that's stalled for the moment because I'm busy with work and preparing for getting married at the end of the month.

Congrats Peter! I hope you both have a long and happy marriage together. :)

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Tue Aug 23, 2016 10:29 am
by matterkins
I might just stick with 4.2.6
At this point, it really has everything I need without the need of other extensions. Thank you for making Pivot the way it is and good luck with future updates.

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Tue Aug 23, 2016 11:22 am
by AnimationWizard
Image

this is halarious lol

as for the snapping thing, i think it should be optional because when ur trying to do some smooth 3d shit its kinda hard and really annoying

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Tue Aug 23, 2016 1:11 pm
by matterkins
A suggestion I have is copying and pasting in the editor. It'd probably have a load of bugs at the start but I feel people could really get something from it. Also, connecting sprites couldn't be easier.

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Fri Nov 11, 2016 4:16 pm
by MrDaril
I am glad to see that you are still working on pivot.
I have a suggestion and I think it will be worth.
I suggest that we can see the onion skin of the stickfigure that is in front, over the stick figures in the back.
When I am trying to make some detailed backround with stuff made only from the stick creator and I can't see the onion skin because of the backround.

Re: Future Pivot feature suggestions (e.g. bendy lines)

PostPosted: Fri Nov 11, 2016 4:54 pm
by Cavolia
The things I would have never held possible...
Great work Peter