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Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:35 am
by SIFTER
How do I maintain the same facial character for a certain character? Every now and then when I try to create a comic, or i should say attempt to, I end up failing because the face of a character always changes alot.
If you understand what I'm talking about and have a solution, I'd be grateful. Just don't give me this generic advice or solution of "practice and keep drawing". Thanks in advance.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:44 am
by Anton
You can use the jointing function to be sure that the eyes & mouth stick to the face at the same positions. (not good for 3d movements)

Just add some more statics lines in the no-face stickfigure

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:45 am
by SIFTER
Except that I'm not talking about Pivot here, my mate. I'm talking about drawing in general. paper drawing to be precise. Thanks for the reply, anyway.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:47 am
by MCToast
There really is no secret to it, if you're a good drawer you can draw the same look from every angle and maintain it thru the whole comic.

Practice and keep drawing.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:48 am
by Juke
Use tracing paper and trace over the face in the last picture but change the angle or whatever. Basically use it as an onionskin.
There's no real technique or anything.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 10:53 am
by SIFTER
I suppose I have no other way to create comics than using the computer since I can copy-paste the base figure into another frame and so on. Hm.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 11:40 am
by MCToast
Or learn to draw.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 11:47 am
by SIFTER
I am.

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 5:05 pm
by Kev
these responses lol
find a head reference sheet like this one
http://1.bp.blogspot.com/-9YpIA-cKdb0/U ... ive_01.jpg
copy it as best you can
after that should be ezpz to replicate on your own by slightly changing eyes/noses/whatever

Re: Since there is no help section, I'll just ask here.

PostPosted: Thu Apr 17, 2014 5:14 pm
by Axon
u need some LOOMIS bro!! maybe

check out this video https://www.youtube.com/watch?v=1EPNYWeEf1U

Re: Since there is no help section, I'll just ask here.

PostPosted: Fri Apr 18, 2014 2:14 am
by Jojishi
Try using your ruler and measuring out the exact points where certain features land if you're aiming for absolutely perfect consistency here. As Juke said it's probably best to trace. Using both tracing and then mathematical formulas and measurements to check would probably be the best way. Grids and angles can also be your friend.

Re: Since there is no help section, I'll just ask here.

PostPosted: Fri Apr 18, 2014 12:51 pm
by Kev
i really think its best for you to learn how to guideline instead of using math and straightedges

Re: Since there is no help section, I'll just ask here.

PostPosted: Sat Apr 26, 2014 8:27 pm
by Erif
You should keep a reference sheet of that characters face from many angles, so every time you make it again, you can just check that and all.