Nul's thread

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NultimateZ
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Nul's thread

Post by NultimateZ »

hi guys! im making this thread so i can get ranked.. obviosly :P now lets see what you think my rank is
)
Combo:
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effects:
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DBZ Series (FINNISH)
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Short combo (STOP AND GO) (I CANT DO IT)
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Sword try
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Sword try 2
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Last edited by NultimateZ on Fri Apr 28, 2017 5:09 am, edited 6 times in total.
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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elixir
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Re: My thread

Post by elixir »

interesting use of effects, executed very poorly
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Clies
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Re: My thread

Post by Clies »

Hey, looks very smooth and the effects are neat, but it needs to flow because it stops a lot, don't give up!
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batsu
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Re: My thread

Post by batsu »

uuuugh guys i can't see the animations on imgur
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NultimateZ
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Re: My thread

Post by NultimateZ »

Thx for feedback but I don't understand by the "executed very poorly" and the flowing part.. I need some tutorials
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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NultimateZ
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Re: My thread

Post by NultimateZ »

Update!!
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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NultimateZ
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Re: Nul's thread

Post by NultimateZ »

another update! :)
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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dilz9015
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Re: Nul's thread

Post by dilz9015 »

This looks good, even though looks a bit stiff... Train more bro! :D
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Re: Nul's thread

Post by MrZenox »

Your animation is all cool, i love it, but...
There is one thing i don't love on your style: STOP N GO!!!
You seem to have a good understand of what easing is, it's a good thing you know! i apreciate how munch you try to add effect, and how your animations are funny :p
great job! ^^
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Re: Nul's thread

Post by Jojishi »

Nice animations, Nul. You can ease well and have plenty of power in those attack moves.

Like MrZenox pointed out though, your animations are stop and go. Each pose eases to a complete stop, then eases into the next pose to a complete stop. It's great that you can ease really well though, because that's one piece of the puzzle to having fantastic spacing. I recommend looking at Mitch's tutorial and reading chapter 2.3, which talks about flow. I think you'll find it useful.
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Re: Nul's thread

Post by NultimateZ »

thank you guys for the cnc and tips, i'll be sure to take both of your advises
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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StickmanPro
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Re: Nul's thread

Post by StickmanPro »

teach me, master
(mm

Code: Select all

[url][list=][spoiler][video][color=#000080][/color][/video][/spoiler][/list][/url]
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NultimateZ
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Re: Nul's thread

Post by NultimateZ »

New update ;D
Hey there check our my thread brahh viewtopic.php?f=18&t=4600


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Re: Nul's thread

Post by Hydrogenex »

The most obvious flaw here is the stop and go, which can be a bit tough of a habit to get out of, but still something you should try and get rid of. Try to make your moves flow into one another as much as you can.

The combo looks fairly nice, very stop and go, but I've already talked about that.

The first sword try is flawed, mainly because of that sudden gravitation pull. Also the legs get a bit weird when he stopped in the air, kinda stiffy.
The second one is a nice improvement however, and the trails were a pretty nice touch.

Overall, if you get rid of the stop and go, I can easily see a borderline inter or even an inter in you. Keep practicing.

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Re: Nul's thread

Post by Squiggles »

Looks Like you have a lot of potential, but everything is a little too stiff. Though, your easing and foot placement is good. Keep it up.
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