by Hydrogenex » Fri Apr 28, 2017 8:30 am
The most obvious flaw here is the stop and go, which can be a bit tough of a habit to get out of, but still something you should try and get rid of. Try to make your moves flow into one another as much as you can.
The combo looks fairly nice, very stop and go, but I've already talked about that.
The first sword try is flawed, mainly because of that sudden gravitation pull. Also the legs get a bit weird when he stopped in the air, kinda stiffy.
The second one is a nice improvement however, and the trails were a pretty nice touch.
Overall, if you get rid of the stop and go, I can easily see a borderline inter or even an inter in you. Keep practicing.
-Hydro-
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