Blademaster wrote:ORAORAORAORAORAORA
ZA WARUDO!
LOL, nice to see you still alive Chris.
Alexis wrote:eyo its nice to see you still animating xer! and like i heard somewhere that in order to make a punch look powerful, the foot doesn't have to go stomp forward if the punch is going forward per se, but in like the front foot should be kept stumped when the punch is being charged and hitting
LOL, thx man. After all this time it's still fun kek.
The thing with the foot is just as I remember it, my problem is that I make all the actions depndant on the stomped foot which, in my opinion, kills the dynamic of the movement and makes it... almost robotic.
I understand what you're trying to say about the foot thing, will try to put it work. Thanks for the feedback man!