Sifter wrote:In addition to what Elliott said, you guys took this to a whole new level: Our man, Peter, hasn't even finished updating Pivot4, and now you're discussing about wether a certain feature in a software that still hasn't been coded a single letter should exist or not. If we keep making him regret his words, he won't keep us updated as frequently. Just like Elliott said, tweening exists in every skeletal animator but Pivot. It's a natural addition to the software. Plus what MCToast said about the nodes limit.
MCToast wrote:You're supposed to draw each new frame in animation, showing new angles of the character as he moves his head or turns around. Pivot doesn't really teach anything from animation, you'd learn easing and "flow" faster the normal way.
Tweening would take even that out.
Reap wrote:Tweening on the other hand is literally removing the process of posing an in between frame which is convenient and what not but fuuuuck I dunno.
MCToast wrote:Learning animation shouldn't include tweens... It has nothing to do with learning animation.
MCToast wrote:Also animating at 30 fps in ones is fucking stupid.
7Th Day wrote:Mctoast you need to stop. Why are you acting like a b*tch?
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