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Root wrote:Its pretty good for not having animated for several years. Just from that one animation, I'd have to say anywhere from high beginner to low high beginner. It's really hard to tell from just one effects animation, though. I also suggest that you only use one color for the electricity, too, since both blue an yellow looks a bit strange.
Cressel wrote:Try not to skip movements using flashes like that, it really drops the quality of the animation.
There's not much to cc because there aren't any real movements going on.
Raymond wrote:It's ok to double post if your updating your thread. :P
Your animations are pretty good. It seems like your having fun making them and that's what counts. If you really want to improve I would attempt animating a few tests. Practice making a walk or run, or even a basic punch/kick. As you create these tests we can give you better advice on how to fix things.
I do like that your attempting effects. Effects can be tiresome to make, but if you keep practising you might become even better than Horsie when it comes to creating effects in pivot.
Double posts FTW!!
Anton wrote:Double posts FTW!!
2 posts within an hour... no.
Should have edited the last post.
Root wrote:The walk test is pretty decent; fairly choppy and stiff, though.
I couldn't really focus on the movements because of how awesome that background is. Did you make it yourself?
FLIPit949 wrote:I don't know yet who horsie is but it's the second or third time someone mentioned him so i'll assume hes a beast
Raymond wrote:Anton wrote:Double posts FTW!!
2 posts within an hour... no.
Should have edited the last post.
Anton I just told the guy its alright to double post if he updates his thread.Root wrote:The walk test is pretty decent; fairly choppy and stiff, though.
I couldn't really focus on the movements because of how awesome that background is. Did you make it yourself?
I think he used a background from Senzo's DDC12 animation.
@Flip: With your walk cycle, you want to keep the stick figure moving at a constant pace. It looks good and gets the point across the way it is, but when we walk we don't stop and then speed up again with each step. Try adding onto it by having him start running or something, then have him enter a door or jump into a pile of frogs. Try not to worry too much about how it looks just get a point across. The more unique it is the more appealing it will be.
Horsie wrote:FLIPit949 wrote:I don't know yet who horsie is but it's the second or third time someone mentioned him so i'll assume hes a beast
+
You need to use more easing. There is a lot of stiffness. Work on it
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