Rank the person above you [1]
Moderator: Rank Team
- Kermit
- VIP
- Posts: 300
- Joined: Tue Apr 08, 2014 4:53 pm
- customrank: The Frog
- customimage: thedarkdemon.com/rank_images/kermit.png
Rank the person above you [1]
I don't know if I'm aloud to make a thread about this but.. yeah.
Anyway the title says it all
Anyway the title says it all
Last edited by Kermit on Tue Apr 08, 2014 7:00 pm, edited 1 time in total.
- Waffles Mgee
- VIP
- Posts: 706
- Joined: Tue Apr 08, 2014 4:03 pm
- customrank: Gold Member
-
- Retired
- Posts: 1956
- Joined: Tue Apr 08, 2014 6:02 pm
- customrank: ` `
- customimage: thedarkdemon.com/rank_images/mitch.png
- Location: Aus tral ia
Re: Rank the person above you
Med inter, maybe high. I think your development is kinda halted at times due to not animating too far from your comfort zone.
- Lush
- Honorary
- Posts: 417
- Joined: Sun Apr 06, 2014 5:47 am
- customrank: Former Top Dawg
- Location: Australia
Re: Rank the person above you [1]
Stickied.
In terms of backgrounds, use of space and cinematics you could be Elite. As for movements, I haven't seen a whole lately but I'll say somewhere around medium Veteran.
In terms of backgrounds, use of space and cinematics you could be Elite. As for movements, I haven't seen a whole lately but I'll say somewhere around medium Veteran.
- The Black Mamba
- Retired
- Posts: 1842
- Joined: Tue Apr 08, 2014 4:27 pm
- customrank: HONEY!!!!!!!!
- customimage: thedarkdemon.com/rank_images/the black mamba.png
Re: Rank the person above you [1]
We'll because we are all technically new I want to say everyone is high beginner :D
But let's get real medium inters
But let's get real medium inters
-
- Retired
- Posts: 1956
- Joined: Tue Apr 08, 2014 6:02 pm
- customrank: ` `
- customimage: thedarkdemon.com/rank_images/mitch.png
- Location: Aus tral ia
Re: Rank the person above you [1]
Medium inter, maybe high. I think you should try and deviate from your comfort zone a little bit, which is odd to say because your comfort zone is completely based around whacky animations that should be uncomfortable to animate. So basically try something standard and focus more on execution than concept and you'll have a shot at vet.
- tenks
- Retired
- Posts: 1283
- Joined: Wed Apr 09, 2014 2:01 am
- customrank: 花
- customimage: thedarkdemon.com/rank_images/tenks.png
- Location: fuck off
Re: Rank the person above you [1]
You know how to move a lot of sticks for a long time without feeling stupid, also your movements are p clear.
Vet.
Vet.
-
- Retired
- Posts: 1956
- Joined: Tue Apr 08, 2014 6:02 pm
- customrank: ` `
- customimage: thedarkdemon.com/rank_images/mitch.png
- Location: Aus tral ia
Re: Rank the person above you [1]
Borderline flawless movements. Particularly your flow, you can do fucking absurdly tricky movements and still manage to link them up.
Vet ofc.
Vet ofc.
- The Specter
- Investor
- Posts: 787
- Joined: Tue Apr 08, 2014 6:58 pm
- customrank: Ghostly
- Location: PA
Re: Rank the person above you [1]
When you finish your most recent projects Im sure people will agree that your pretty close if not Elite, but from what I've seen so far Id say med-high vets
-
- Rank Team
- Posts: 1413
- Joined: Tue Apr 08, 2014 3:52 pm
- customrank: I used to be better
- customimage: thedarkdemon.com/rank_images/echo pai.png
- Location: Between
Re: Rank the person above you [1]
Very High Beginner all you need is a little tiny push that's all.
Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that.