Harry wrote:tbh the interface put me off using it. the bright colours against black looks really really hard on the eyes. i also found it hard to use, though i dont know how it compares to other 3D programs. maybe i just need more practice.
I use different lighting for The human animators.It is not so bright and png exports goes with 2d pixel art.As the gif exambles at my blog.Also all human models walk-run better (look better) than the Stickmen.Human models are not boring.I was animated 90% the human models at past.
I am using default black color because the light work better with black.I will try and hope to find a solution for this.
Download the new Gif explanation of how it works exambles at my blog.They are very usefull.
The new All button rotation method is more dificult now but if you lern how to use is more advanced.Better Spinning kicks
moving around close to the ground at any direction easy and faster and more
.Right now I dont know exactly the way of sharing (maybe affiliate programe or even give model(s) to talent animator(s) with 100% all profits to them and share common links).
It is also very possible to make a version of animators with adult content.
Finaly I start before 2 years the developent of this animator as a tool that exports Sprites for games.And it is 100% sucsesfull for games.Because of the skeleton functionality...