spooky ghosts [ Jack | 8/3/2018 ]

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spooky ghosts [ Jack | 8/3/2018 ]

Postby Jack » Fri Nov 27, 2015 12:03 pm

My Thread

that's what you get for spitting on their corpse you disgusting fuck
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i suck at battlefield
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shotguns win fistfights
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I had some dramatic intro thingy for this and a more original ending, but that shall be for a later time.
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not really new
Spoiler:
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thanks to Gifgiff for a lot of help!


Credits: Blademaster, Lithium, Daniel, Cressel, Droidz, Sharpshooter, Flame, Valtus, Marvilicious, Krustalien, Waffles, Sifter
Last edited by Jack on Fri Aug 03, 2018 6:17 pm, edited 25 times in total.
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Re: Small Combo [Jack's Thread]

Postby Madnessthunder » Sun Nov 29, 2015 7:09 pm

Looks better without the double framing imo. Foot placement is good, it's smooth, seems to be like a pretty solid animation. You should post more though.
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Hey check out my shitty animations
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Re: A Couple Things [Jack's Thread]

Postby Jack » Sat Dec 05, 2015 12:32 pm

I added things.
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Re: A Couple Things [Jack's Thread]

Postby Vito » Sat Dec 05, 2015 6:41 pm

I like the physic of that two guys get killed, only things that bad is. The fps, the gif raped it. And also the joint with Ichamaru was pretty cool, keep it up man!
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Re: updoot [Jack's Thread]

Postby Jack » Sun Dec 06, 2015 8:56 am

i shat something out
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Re: updoot [Jack's Thread]

Postby Madnessthunder » Sun Dec 06, 2015 4:18 pm

From what I can see, they're still pretty choppy. The blade master one needs to be eased more. You have the rest down imo, just work on easing and flowing your moves together more. A little stiff in some departments as well.
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Re: updoot [Jack's Thread]

Postby Jack » Fri Dec 18, 2015 6:55 pm

ta-daaa!
laziness!
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Re: updoot [Jack's Thread]

Postby Vito » Fri Dec 18, 2015 8:36 pm

I don't know why laziness turns into a great animation lol, there's nothing much I can critic because it's too short. All you have to do is only fix the hand shakiness and the foot placement, try to check frame to frame and fix the things that doesn't suitable to the orion skin. Otherwise it's nice I like it, keep it up!
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Re: bouncy? no [Jack's Thread]

Postby Jack » Sun Dec 20, 2015 9:24 am

I tried a bouncy style.
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Re: i can't parkour help [Jack's Thread]

Postby Jack » Sat Jan 16, 2016 8:30 am

abcdefghijklmnopqrstuvwxyz
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Re: i can't parkour help [Jack's Thread]

Postby Vito » Sat Jan 16, 2016 9:10 am

Looks neat. But try to make the movement bit smoother. Or you can just decrease the fps if it's more appropriate with a lower fps.
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Re: i can't parkour help [Jack's Thread]

Postby elixir » Sat Jan 16, 2016 12:06 pm

he goes out of the screen wayyyy too fast the first time
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Re: i can't parkour help [Jack's Thread]

Postby Madnessthunder » Sat Jan 16, 2016 3:31 pm

Your easing is way off dawg, there pretty much is none.
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Re: i can't parkour help [Jack's Thread]

Postby Jack » Sat Feb 13, 2016 9:10 pm

update, ft. arms shakier than a fault line.
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Re: i can't parkour help [Jack's Thread]

Postby elixir » Sat Feb 13, 2016 11:20 pm

the reaction after he hits it on the floor is all wrong, he wouldn't be able to go back like that with that much momentum going forward
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