I will try to make an addition to the animation with sticks actually fighting each other back and forth as I believe that is where reactions to being hit play more of a pivotal role then what I just created
Your reactions and stiffness are things that have to be cleared for this animation to work out. When the red guy is in the air getting beat up, he is a bit shaky, fix that. I would also recommend getting a better base. That one is pretty chunky and stumpy. Courtesy returned.
Ma' thread "Some people get so caught up in perfecting their movements and effects, that they forget what an animation is meant to do, entertain people." - LordPivot
I think the reactions were pretty good man, maybe work on the second punch's reaction though, make the target react according to the power of the punch, that punch seemed a bit stronger than the first, so maybe he should fly up a few pixels higher.
Pretty good animations man. I think your flow might be better if you tried to slow down your poses a little... maybe try putting some extra frames in and letting all the movements flow together.
Keep animatin
The Team | The Rules | My Thread "If anime is what makes animation big again I fear for the future." ~Caleb
Your animations are pretty smooth overall, what I think needs work is that some of your movements seem somewhat unrealistic. I donno :/ It just strikes me that your animations look "rubbery" and a bit cartoonish (for a lack of a better word). lol.