Gatashu's Thread [Updated - 12/31/17]

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Gatashu's Thread [Updated - 12/31/17]

Postby Gatashu » Thu Feb 11, 2016 12:35 am

.
Last edited by Gatashu on Tue Jan 02, 2018 5:33 pm, edited 39 times in total.
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Spiders are the best.

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Re: Gatashu's Thread [Updated: 7/2/16]

Postby Gatashu » Sat Jul 02, 2016 5:16 am

Feed me with your cnc, I'm starving!
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Re: Gatashu's Thread [Updated: 7/2/16]

Postby Blademaster » Sat Jul 02, 2016 6:13 am

Move him up. Please.
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Re: Gatashu's Thread [Updated: 7/2/16]

Postby Leo » Sat Jul 02, 2016 6:21 am

ahhh. Rad man!!! Great anims even the oldies too. I have my vote on you being inter.
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Re: Gatashu's Thread [Updated: 7/2/16]

Postby Gatashu » Sat Jul 02, 2016 1:18 pm

Leo wrote:ahhh. Rad man!!! Great anims even the oldies too. I have my vote on you being inter.

I'm nowhere near interz yet, but thanks Leo I'll take it as some motivation to get better.
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby FlamingSosej2732 » Sat Jul 02, 2016 4:21 pm

I keep telling this knuckle head he's interz and he won't listen! I WILL BURN YOU GATA! I WILL!
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Gatashu » Sat Jul 02, 2016 6:47 pm

@FlamingSojej2732
Nuupe I'm not interz, I haven't mastered the basics yet.
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Rix-Sama » Sun Jul 03, 2016 6:41 am

Im jealous you can make animations that detailed :(
when I try to make too detailed stuff
pivot just lags
so I cant do awesome shit like this ;-;
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Kuuderetakuro » Sun Jul 03, 2016 10:40 am

:O

Gad someone move him up to interz
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Madnessthunder » Sun Jul 03, 2016 3:15 pm

Kuuderetakuro wrote::O

Gad someone move him up to interz

He's still kinda far from being inters, but the latest animation was pretty good. I believe it would have looked better if you eased the transition of drop to stand a bit more though I know you were trying to go for a more bouncy style. A bit slower walk would also look a lot better, unless you wanted it to look like he was super anxious about that wall.
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Hey check out my shitty animations
Thread.
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Gatashu » Sun Jul 03, 2016 3:29 pm

Madnessthunder wrote:
Kuuderetakuro wrote::O

Gad someone move him up to interz

He's still kinda far from being inters, but the latest animation was pretty good. I believe it would have looked better if you eased the transition of drop to stand a bit more though I know you were trying to go for a more bouncy style. A bit slower walk would also look a lot better, unless you wanted it to look like he was super anxious about that wall.


I am indeed far from interz. Thank you for the cnc and the next time I make a 'drop to stand', sequence I'll follow what you said on making it eased and slower on the walk.
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Re: Gatashu's Thread [Updated: 7/2/16] Need some cnc.

Postby Setto » Sun Jul 03, 2016 7:12 pm

as for your newest, the fall only lasts like 3 frames as if the guys made outta rubber, but im assuming you wanted it to be like that. The walk seems kinda fast. as for the getting up animation, im not quite sure why you bothered much if you could already tell on your own it needed a lot of work done on it lol. Nice stuff though, and your DBZ like anims are great. Lets fu- I mean, joint. >.>
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
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Re: Gatashu's Thread [UPDATED! - 7/22/16]

Postby Gatashu » Fri Jul 22, 2016 12:27 pm

3 new animations. Enjoy
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Re: Gatashu's Thread [UPDATED! - 7/22/16]

Postby Blademaster » Sat Jul 23, 2016 5:06 am

Whooooaaaaaaaaaaaa holy shit. that's awesome!
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Re: Gatashu's Thread [UPDATED! - 7/22/16]

Postby Horsie » Sun Jul 24, 2016 1:04 pm

I'm not a big fan of the "anime styled" animations, with same same effects and movements, but i have to say that it looks pretty promising. Keep it up.
Last edited by Horsie on Sun Jul 24, 2016 1:06 pm, edited 1 time in total.
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