DDC13 - Out Now!

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Do you agree with programs other than Pivot being used?

Yes
46
49%
No
48
51%
 
Total votes : 94

Re: DDC13 Sign-ups

Postby Omega » Thu Sep 01, 2016 5:36 pm

Add Chris, Horsie and me as a joint entry.
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Re: DDC13 Sign-ups

Postby Jojishi » Thu Sep 01, 2016 6:40 pm

I've added all of your names to the list. I'm getting really excited for this. :)
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Re: DDC13 Sign-ups

Postby Koolcid » Fri Sep 02, 2016 12:34 pm

If I end up making something for this its going to be beginner quality and a miracle.
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Re: DDC13 Sign-ups

Postby Phewz » Fri Sep 02, 2016 12:48 pm

fuck i honestly didn't know ddcs were still being made

ah sure why the fuck not
i haven't animated in fucking eons nor can i guarantee i'll get something done but it never hurts to try get back into the old pivot swing again
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Re: DDC13 Sign-ups

Postby matterkins » Fri Sep 02, 2016 2:24 pm

Tuna wrote:its just that it may or may not be put into the collab. if it's good, it will.


It says inters only but if I'm allowed, I wouldn't mind getting in the B-Side. Sign me up if you can.
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Re: DDC13 Sign-ups

Postby Finom » Fri Sep 02, 2016 5:36 pm

What's a B-Side?

Also, is there any mandated FPS? I assume there isn't one, but I want to be certain before I start working on actual frames
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Re: DDC13 Sign-ups

Postby matterkins » Fri Sep 02, 2016 6:08 pm

Hype wrote:What's a B-Side?

Also, is there any mandated FPS? I assume there isn't one, but I want to be certain before I start working on actual frames


B-Side is where the rejected entries go. All in one separated video. C:
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Re: DDC13 Sign-ups

Postby Jojishi » Fri Sep 02, 2016 6:14 pm

Hype wrote:What's a B-Side?

Also, is there any mandated FPS? I assume there isn't one, but I want to be certain before I start working on actual frames

It's preferred if you use 18 fps, since that's the frame rate all the animations will be exported at.
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Re: DDC13 Sign-ups

Postby FlamingSosej2732 » Fri Sep 02, 2016 6:35 pm

Add me boi! I gotz this entry! Also... can you lazy ass mods hurry and inters my shit, almost the whole of tdd said i'm inters, dafuq yall doin? I swear bruh!


Add me in this. ;3;
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Re: DDC13 Sign-ups

Postby tuna » Fri Sep 02, 2016 6:40 pm

FlamingSosej2732 wrote:Add me boi! I gotz this entry! Also... can you lazy ass mods hurry and inters my shit, almost the whole of tdd said i'm inters, dafuq yall doin? I swear bruh!


Add me in this. ;3;


its up to you to make a request to be inters tbh if youve had a recent moveup thread which was downvoted. then we'll make a moveup thread.
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Re: DDC13 Sign-ups

Postby Clies » Fri Sep 02, 2016 6:56 pm

Jojishi wrote:It's preferred if you use 18 fps, since that's the frame rate all the animations will be exported at.


That would technically be the mandated number because every entry animated with a different fps would look very weird. I'm not really sure if all the collabs work like this tho, I wish we all could animate with the fps we are used to.
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Re: DDC13 Sign-ups

Postby HectorAndres » Fri Sep 02, 2016 10:53 pm

i want to participate , pls :D (cheesygrin
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Re: DDC13 Sign-ups

Postby Phewz » Sat Sep 03, 2016 1:53 am

yo real quick is there a max frame limit or is there just a min limit of 300
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Re: DDC13 Sign-ups

Postby Jojishi » Sat Sep 03, 2016 2:56 am

Phewz wrote:yo real quick is there a max frame limit or is there just a min limit of 300

It's just a minimum of 300 frames. For reference, Senzo's entry in the DDC12 was well over 2000 frames. Quality is prioritised over quantity but if you can balance both then awesome. :p
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Re: DDC13 Sign-ups

Postby Gary » Sat Sep 03, 2016 10:22 am

put flame and i down for a joint
"You may think I am joking, but I will fuck you." -Mat
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