THE PROJECT: Assassin’s Creed RUN [CANCELED]
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Re: THE PROJECT: Assassin’s Creed RUN [LAST UPDATE: 28.11 20
This was a TEASER VIDEO from 19.7. 2016
Spoiler:
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Re: THE PROJECT: Assassin’s Creed RUN [LAST UPDATE: 28.11 20
VIDEO WITH ALL SPOILERS AND INFORMATIONS WHAT YOU SHOULD TO KNOW COMMING SOON!
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Re: THE PROJECT: Assassin’s Creed RUN [LAST UPDATE: 9.12 201
Who wants a more spoilers and informations? Who? Come on guys, i want your response!
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- Gary
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Re: THE PROJECT: Assassin’s Creed RUN [HOT!! UPDATE: 9.12 20
i feel like you should work on bettering your animations first before trying to go through with this game tbh. Not trying to be mean, but there's plenty of room for improvement in your animations
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Re: THE PROJECT: Assassin’s Creed RUN [HOT!! UPDATE: 9.12 20
Gary wrote:i feel like you should work on bettering your animations first before trying to go through with this game tbh. Not trying to be mean, but there's plenty of room for improvement in your animations
Dont worry, animation quality will be acceptable, i am not alone on this ;-). User HectorAndreas helping me with this.
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Re: THE PROJECT: Assassin’s Creed RUN [HOT!! UPDATE: 9.12 20
Erm, I'd really focus on getting better before making all this hype. I'm not against it, but it'll have a better reaction from people if you actually knew how to animate well.FireBind wrote:Dont worry, animation quality will be acceptable, i am not alone on this ;-). User HectorAndreas helping me with this.
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Re: THE PROJECT: Assassin’s Creed RUN [HOT!! UPDATE: 9.12 20
Valkyn wrote:Erm, I'd really focus on getting better before making all this hype. I'm not against it, but it'll have a better reaction from people if you actually knew how to animate well.FireBind wrote:Dont worry, animation quality will be acceptable, i am not alone on this ;-). User HectorAndreas helping me with this.
That is true, but besides, my role is Postproduction, make graphics, script, desing, level desing, and all theese things. Only thing what i will animate will be cutscenes. And sometimes i am practicing, and dont worry, until i will be not enough good i will not do animations to this project. And yeah, it need hype cause we need a some people who will care about it, because we really put lot of effort into it and its really hard to do and it will be a pity if nobody cares about it.
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Re: THE PROJECT: Assassin’s Creed RUN [HOT!! UPDATE: 9.12 20
ALL SPOILERS AND INFORMATIONS WHAT YOU SHOULD TO KNOW VIDEO
TURN ON ENGLISH SUBTITLES!
Spoiler:
TURN ON ENGLISH SUBTITLES!
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- elixir
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 10.12 20
Elixir wrote:lol
Why? :-)
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 10.12 20
CONCEPT DESING
VS
FINAL RESULT
Spoiler:
FINAL RESULT
Spoiler:
Last edited by FireBind on Sun Dec 18, 2016 2:10 pm, edited 2 times in total.
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 15.12 20
While I do like the idea behind planning a stage and putting things that are easily replaced, the art seems fairly rudimental, like a game I would have played in school back in elementary school. However, I probably would still play it just because it was made by someone in this community
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 15.12 20
you made that background in ms paint with your mouse didn't you?
nosey little fucker aren't you?
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 15.12 20
Elixir wrote:you made that background in ms paint with your mouse didn't you?
I did make that desing construction, my EX graphic designer make the final result, in the Microsoft Windows paint, yes.
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- elixir
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Re: THE PROJECT: Assassin’s Creed RUN [HOT! UPDATE: 15.12 20
FireBind wrote:CONCEPT DESINGVSSpoiler:
FINAL RESULTSpoiler:
yFireBind wrote:PICTURES FROM DEVELOPMENT
Desing Construction--------VS--------Result :-)
Construction:Spoiler:
Final result:Spoiler:
Last edited by elixir on Tue Mar 21, 2017 9:05 pm, edited 1 time in total.
nosey little fucker aren't you?