ZucchiniJuice wrote:How did you injure your back dude? Thats rough.
Cable crunches, which are crunches with a resistance cable... Crunches are bad for the back as it is, but these are far worse. I never felt it working my abs either, so then I read this wonderful advice on the internet to flex my back - this was a major mistake. Additionally, I was too close to the machine so when I came back up, I got pulled backwards in a twisting motion. For the first few days I couldn't breathe without pain. A few months later it got better and I was able to animate the ending to the Veterans Joint 2, but then I hurt my back again cleaning my chair.
This year it still wasn't getting better, so I started seeing a physiotherapist in April. This has helped a lot strengthening my back and correcting my posture, but certain movements like having my right shoulder raised or rolled forward still cause pain (twitching if it's severe) so I need to take care. I got a kneeling stool recently, so using that and my tablet seems to be helping a great deal.
Thanks for the support though guys. I never talked about it because I didn't want to bog anyone down with this stuff, but you guys caring about this made me feel a lot better.
Tuna wrote:i dont like the poses, particularly the fact that his knee is always so much further forward than his foot when he's walking, it looks p unnatural. i like the spacing though and its good to see you animating again
Wow I only just noticed how the foot's behind the knee. That probably doesn't help the floaty physics issue much haha. Thanks for pointing that out.
Gary wrote:I can relate to the twitching, it's pretty difficult to animate with it (thanks tourettes). Anyways, neat to see you back again animating dude.
Sorry to hear about that man. It can definitely make precise movements a challenge.
Thanks for the comments everyone. I'll try to animate more, but no promises at this stage. :p