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Re: LlamaPIVOT's Animations - Run And Gun Practice

PostPosted: Thu Apr 30, 2015 8:11 pm
by TheLegendV
Awesome dude!

that gun anim was really flowey!

Re: LlamaPIVOT's Animations - Gunplay!

PostPosted: Fri Jul 10, 2015 10:47 pm
by Llama
*UPDATE*

Don't play with guns, kids.

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Thu Sep 03, 2015 3:14 am
by Llama
*UPDATE*

uh

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Thu Sep 03, 2015 9:12 am
by elixir
what does that have to do with school o.o

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Thu Sep 03, 2015 10:05 am
by tuna
god fuck i can just imagine the cringe of having to show this infront of classmates eeeeeeeeeeeeee
why did your school want this lol
it was animated ok, tho. not much happened but it was ok.

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Thu Sep 03, 2015 11:04 am
by Llama
MicahDrumm wrote:what does that have to do with school o.o


I honestly don't entirely know either.

Dirty Child wrote:god fuck i can just imagine the cringe of having to show this infront of classmates eeeeeeeeeeeeee
why did your school want this lol
it was animated ok, tho. not much happened but it was ok.


I was tired. I went with the quickest solution, and this is what came out.

No regrets.

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Thu Sep 03, 2015 2:16 pm
by Raymond
Genius idea making a still frame and importing a video onto the tv. It looked surprisingly good. The animated parts looked good too.

I really like the last animation you posted with the guns. The background looks nice and you animated the character really smooth and the movements flow pretty well. I would say that animation was intermediate material.

Re: LlamaPIVOT's Animations - I Don't Even Know

PostPosted: Wed Sep 09, 2015 10:20 pm
by Llama
Raymond wrote:Genius idea making a still frame and importing a video onto the tv. It looked surprisingly good. The animated parts looked good too.

I really like the last animation you posted with the guns. The background looks nice and you animated the character really smooth and the movements flow pretty well. I would say that animation was intermediate material.


You mean there's actually a chance?
Thanks, Ray (smile

Also there's an *UPDATE* REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Re: LlamaPIVOT's Animations - Door's Joint Part

PostPosted: Thu Sep 10, 2015 10:35 am
by Mori
That's fabulous bro, you should be promoted to intermediate

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Thu Sep 17, 2015 11:46 pm
by Llama
*UPDATE*

choo choo

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Fri Sep 18, 2015 1:13 am
by _Chris
Really nice and fluid motion.

Timing wise it felt like you could have brought the stick figure in earlier. There wasn't really anything going on in the first secs.

And imo you might want to push the pose, where he pulls off the hat, further and hold it for longer.

But apart from that this is a very well executed animation :)

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Fri Sep 18, 2015 1:05 pm
by Raymond
It's not bad. Just remember to straighten out the horse's back legs when kicking off the ground. They constantly stay bent and it doesn't look natural. I like the rest though. The way he takes off his hat and holds onto the horse with one hand was cool. Nice background as well. It's simple but it matches the theme of your animation and it's better than using a white background.

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Fri Sep 18, 2015 1:52 pm
by Lord
Very nice animation Llama. :)
Keep up the gud wurk. ;)

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Fri Sep 18, 2015 2:50 pm
by Llama
_Chris wrote:Really nice and fluid motion.

Timing wise it felt like you could have brought the stick figure in earlier. There wasn't really anything going on in the first secs.

And imo you might want to push the pose, where he pulls off the hat, further and hold it for longer.

But apart from that this is a very well executed animation :)


Thanks. Will definitely work on keeping that hat up a bit further and speeding the beginning a bit.

Raymond wrote:It's not bad. Just remember to straighten out the horse's back legs when kicking off the ground. They constantly stay bent and it doesn't look natural. I like the rest though. The way he takes off his hat and holds onto the horse with one hand was cool. Nice background as well. It's simple but it matches the theme of your animation and it's better than using a white background.


Thanks Ray, will do.

LordPivot wrote:Very nice animation Llama. :)
Keep up the gud wurk. ;)


(thumbsup (thumbsup (thumbsup

Re: LlamaPIVOT's Animations - NEEEIGH

PostPosted: Fri Sep 18, 2015 3:04 pm
by tuna
very nicely done man. horse running needs lookin at because it looks odd; make the poses more defined, it'll make the movement clearer. inters tho. will make move-up thread.