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update :p

PostPosted: Mon Feb 22, 2016 4:40 pm
by matterkins
Started Pivot - 2014
Started to try and improve - October 2015
Beginner/Joined - December 2015
Intermediate - June 2018

---2018

February - May
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^^ in order of creation


---2017

November 3
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piv

October 13
gif
| piv

*awaken*

August something idk
---Laptop broke how unfortunate boohoo---

June 17
gif | piv

May 14
gif
| piv


January 5
gif | piv

January 4
gif | piv

--- 2016

November 03 - Unrust took me 30 mins

gif | piv

I DIDN'T SAVE FFS - 8 November fuck me

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October 27 - Failed joint

gif | piv

Yes, I am drmTT04, I have differing aliases in different places, don't ask why, please.


October 17 - Combo w/ shoulders
gif | piv

Spoiler:
October 2 - Kicking combo
(I swear, I'm getting slowly worse)
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Re: Riott's Thread

PostPosted: Mon Feb 22, 2016 4:44 pm
by Cheese
Where are the animations?

Re: Riott's Thread

PostPosted: Mon Feb 22, 2016 4:45 pm
by matterkins
Umm... I uploaded one. I just had to get the img up. ^-^

Re: Riott's Thread

PostPosted: Mon Feb 22, 2016 4:47 pm
by Setto
Idk if the resize at the end was nessecary but I think it's good

Re: Riott's Thread

PostPosted: Wed Feb 24, 2016 9:19 am
by matterkins
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Am I allowed to put pivart here? Made this in 50 minutes ^-^

Re: Riott's Thread

PostPosted: Sat Feb 27, 2016 8:16 am
by Lord
Looks very good, Riott. A lot of time to be spending on a still-frame though. :/

Your animations in general look nice. However I think you're resizing way too much. :P

Re: Riott's Thread

PostPosted: Sat Feb 27, 2016 12:05 pm
by matterkins
Lord wrote:Looks very good, Riott. A lot of time to be spending on a still-frame though. :/

Your animations in general look nice. However I think you're resizing way too much. :P


Thanks ^-^ But I don't know how to make my anims look better without the resizing. They just make it seem more fitting yet so unsuitable :c

Re: Riott's Thread

PostPosted: Wed Mar 02, 2016 12:15 pm
by PivotBoom
IMPROVMENT ;OOO

Re: Riott's Thread

PostPosted: Thu Mar 03, 2016 9:11 pm
by Leo
Sorry if had anycc. You had made 2 threads so put your animation at one thread bro.

Re: Riott's Thread

PostPosted: Sat Mar 05, 2016 7:04 am
by matterkins
Wait. where is the other thread? I don't remember any.

Re: Riott's Thread

PostPosted: Sat Mar 05, 2016 7:11 am
by Leo
Oh my. Because there's to Riott and R10T. Sorry man.
Your Goku's pose need more angle.

Re: Riott's Thread

PostPosted: Tue Mar 08, 2016 3:08 pm
by matterkins
It's not a pivart but a stk for animations... This was the only way to show all the parts in it.

Re: Riott's Thread [RANK ME]

PostPosted: Sat Mar 26, 2016 6:41 am
by matterkins
Gonna ask people to rank me let's see how it goes. ^-^

Re: Riott's Thread [RANK ME]

PostPosted: Sat Mar 26, 2016 10:52 am
by Dat Boi
Riott wrote:Hi. I suck at animating. Here are the horrible disgraces I call animations. ^-^

My first roundhouse kick. (I think it's a roundhouse kick >.> )
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This one didn't turn out too good... I didn't like the scarf.
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Made this in about 20 minutes to test more kicks. Kicks are fun to animate!
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DBZ guy made in 40 minutes! Not as good as I'd hoped.
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I dunno it kinda sucks
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Terraria anim
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Legit Roundhouse kick thise tome
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Now, I'm going to get serious about animating.
I dunno, I couldn't get the end right...
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Two kicks?
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Too be honest..this is great (in my opinion)Just keep working on flow, and I have noticed what some pros have called stop and go, which where
your stick would stop movement and just move to something completely irrelevant..but besides that, you're better than me....... (frown
If it was up to me, you would at least be mid beginner

Re: Riott's Thread [RANK ME]

PostPosted: Sat Mar 26, 2016 5:35 pm
by matterkins
ZONKPUNCH wrote:
Too be honest..this is great (in my opinion)Just keep working on flow, and I have noticed what some pros have called stop and go, which where
your stick would stop movement and just move to something completely irrelevant..but besides that, you're better than me....... (frown
If it was up to me, you would at least be mid beginner


Thanks, bro. I appreciate the feedback and I'll keep that in mind in the future!