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Post your animations here when you advance from Beginner.

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ZucchiniJuice
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Slightly Inactive, all the time.

Post by ZucchiniJuice »

(scared
Secretname911/ZucchiniJuice's Thread
Welcome To My Thread.

Achievements:
Begginer: Nov 2008.
Intermediate: 3/28/2014
Veteran: +10 Years in the future
Elite +30 Years in the future

ACTUALLY PROBABLY RECENT... MAYBE.


After not making a pivot animation for a year(?)/months.... HERE IT IS BOYS, PREPARE YOUR SPINCTER. OH MY MOM>>>1111!!!!11.
[tn=700]https://cdn.discordapp.com/attachments/252509399833247756/261662472476295168/Lazy.gif[/tn]

Image

Contains old stuff but also KINDA recent.
[video][pornography][url=ricknroll]Animation Reel 5.
[url][][handsomeboy'sdecree][jesusjimmystopwigglingyourjohnson] https://www.youtube.com/watch?v=IQpzWzzN7gs[/url][/video][/centeuuuh][/sidesideside][/color=thebloodofmyenemies][font=comicsans][whyyoureadingthis]


Old Stuff Begins Here.


Just shit stuff
Last edited by ZucchiniJuice on Thu Jul 07, 2016 2:24 am, edited 42 times in total.
Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Re: Darkdemon is the Name of the Game

Post by The Specter »

Your first part was literally some of the best acro I have ever seen, really top notch job on all the flipping you did. Definitely worthy of your inters status. Glad I got to do this joint, was tons of fun!
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Re: Darkdemon is the Name of the Game

Post by Bullzeye »

why do I feel that when the blue appeared the black was in a un balanced position and the fall of the blue could had been better
give me cc and rank me here
viewtopic.php?f=18&t=1857
if any one below or around me can PM me for a cc [if u think]
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ZucchiniJuice
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Re: Mögen Sie ... Welpen?

Post by ZucchiniJuice »

Ich habe eine neue Animation! Also, ich werde mein Thread bis zu stoßen. GENIESSEN!
Google Translate ftw.

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Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Anton
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Re: Mögen Sie ... Welpen?

Post by Anton »

This is so good... i liked everything, and the last kick is LOVELY <3
StickMaking | Animations Thread
The switch is now on OFF
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Re: Mögen Sie ... Welpen?

Post by Amir »

Wow...that was just awesome! I watched it 4 times.
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Re: Mögen Sie ... Welpen? (FFA)

Post by Jojishi »

That was such a great FFA entry. I'm guessing the reason you haven't gotten more comments is because people feel like they should leave long, detailed comments due to the length of this animation. I can tell you put in a lot of effort and it's great that you finished it.

The movements in the animation were actually quite interesting. That one part where Echo fell to the ground and elbowed SupahNuke was animated great. The way he got up and then got back into the fight looked like it was animated well. The end where SupahNuke did that head stomp and then stepped forward had some nice sense of depth to it.

I also thought the scene at the start had some unique looking attacks. It looked interesting when SupahNuke grabbed Echo and then threw him. Another part which really caught my eye was the kick attacks Echo performed, including that one last back-kick he did that sent SupahNuke flying through the pole.

This brings me to my next point though. When he crashed through the pole the blood effect looked very mediocre. It was basically 3 lines which turned into 3 circles and disappeared. It would look loads better if you put more particles in (instead of 3) and showed them falling down. Blood doesn't ease to a stop in mid-air like that.

I also thought that even though the fighting was nice, there maybe could have been something more to it. Maybe some dust effects, more blood effects and trails on the sword would have kept things interesting. Don't get me wrong. The fighting's nice, but there's just not that much more to it than that.

Anyway, I really, really enjoyed this overall. Definitely your best animation yet. :)
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Re: Mögen Sie ... Welpen? (FFA)

Post by ZucchiniJuice »

Jojishi wrote:This brings me to my next point though. When he crashed through the pole the blood effect looked very mediocre. It was basically 3 lines which turned into 3 circles and disappeared. It would look loads better if you put more particles in (instead of 3) and showed them falling down. Blood doesn't ease to a stop in mid-air like that.

I also thought that even though the fighting was nice, there maybe could have been something more to it. Maybe some dust effects, more blood effects and trails on the sword would have kept things interesting. Don't get me wrong. The fighting's nice, but there's just not that much more to it than that.


Yeeeaaaah I wanted to add more blood effects and stuff
But i ended up just making that 3 line blood just a effect to exaggerate the hit.
The last extension I was going to make more effects, and I actually did. Theres a piv where theres effects added it, but it was poorly executed and I really didn't like it. So I just deleted it. But thanks Jojishi :DD
Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Re: Mögen Sie ... Welpen? (FFA)

Post by Stickly »

That was so fucking sick, I love it. The only thing I could say is to work on a few movements, like the end for example. It didnt seem right how quickly he stepped out and stopped.

Jojishi covered a lot of the rest.

Great animation.
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My Animation Thread: viewtopic.php?f=19&t=4795
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Re: Mögen Sie ... Welpen? (FFA)

Post by Echo »

Fuck.
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Mögen Sie ... Welpen? (FFA)

Post by ZucchiniJuice »

Echo wrote:Fuck.


Post You're FFAaaaaaaaaaaaaa on You're thread. :)
Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Re: Mögen Sie ... Welpen? (FFA)

Post by Echo »

It's just a run though nothing much else :/
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Mögen Sie ... Welpen? (FFA)

Post by Marvilicious »

Echo wrote:It's just a run though nothing much else :/

No problem, we are used to that. :)

Also, your animation is pretty nice. Though you could space some movements a little slower. Some movements are meant to have slow spacing, so when you animate them with a faster spacing they look kind of weird. For example when the stick lands on the wall to the right, he should slow down a lot more before he runs to the left again.

You've got a really nice fighting style. Surely there is much room for improvement, which is normal for an intermediate, but I like it already. Just be sure to develop it more! (thumbsup
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New To T.D.D. First Animation Ever. Please Rate.

Post by ZucchiniJuice »

bump?
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Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Re: New To T.D.D. First Animation Ever. Please Rate.

Post by Mori »

I'll r8 8/8 m8
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