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Jojishi wrote:but I don't agree with your move up is all.
Jojishi wrote:You need to work on your spacing a lot. I get the sense that you just don't know how to balance between the flow and easing appropriately. Lots of times you bring something to a complete stop when some sense of momentum needs to keep flowing through. Sometimes you don't show slower spacing when it would be more appropriate. Things slow down and speed up very suddenly in areas.
I also noticed that your spacing isn't consistent in areas. In the Floor animation when the stick-figure gets up from the landing, there's one frame where there's a massive difference in the spacing, then in the next it is a lot smaller. Make sure you check through the frames that the spacing is consistent or it will make the animation appear choppy and/or shaky.
Mitch wrote:Jojishi wrote:You need to work on your spacing a lot. I get the sense that you just don't know how to balance between the flow and easing appropriately. Lots of times you bring something to a complete stop when some sense of momentum needs to keep flowing through. Sometimes you don't show slower spacing when it would be more appropriate. Things slow down and speed up very suddenly in areas.
I also noticed that your spacing isn't consistent in areas. In the Floor animation when the stick-figure gets up from the landing, there's one frame where there's a massive difference in the spacing, then in the next it is a lot smaller. Make sure you check through the frames that the spacing is consistent or it will make the animation appear choppy and/or shaky.
His spacing is as consistent as it needs to be to stay flowy. Do you really think someone is gonna get up as fast as they fell? Don't drill over-consistency into the guy or shit is gonna end up looking real boring.
Mitch wrote:Honestly I feel like Jojishi was just salty about the move up for whatever reason.
Raymond wrote:I agree with your opinion if he was trying to show power, but he wasn't. His spacing shouldn't be drastically changing from one frame to the next during a walk cycle. Your right though, it only occurs at the end during the last few steps, which is what I was trying to help him with last night.
Mitch wrote:Yeeeeah bud, I obviously wasn't talking about the walk cycle because until now the walk cycle was never addressed specifically.
Mitch wrote:Yeah I understand how choppiness works and the such, what i'm saying is I can't find an example of it in his latest work besides the last few steps after the combo.
Mitch wrote:Yeah I understand how choppiness works and the such, what i'm saying is I can't find an example of it in his latest work besides the last few steps after the combo.
Mitch wrote:Mitch wrote:Yeah I understand how choppiness works and the such, what i'm saying is I can't find an example of it in his latest work besides the last few steps after the combo.
Yeah me being the one to address it give's me a real solid idea of what you're talking about there man. I even said that I was looking for other examples, because I didn't think it was possible that they actually collectively posted a 6 paragraph set of comments about a fucking step holy shit.
Raymond wrote:Sorry man, I forgot it was a crime to type out detailed explanations. You'll have to forgive me.
Jojishi wrote:but I don't agree with your move up is all.
Jojishi on 7th Day's thread wrote:This was a really well deserved move up. Everything on your thread looks Intermediate to me.
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