Blademaster wrote:they may not take any effort, but they still take time since you still want a decent a result.
Nah not really, each of them took like 10-15 minutes
Blademaster wrote:looking great.
How many different animationcycles/moves did you do now for the character? looks like he's almost done.
So far all the basic movements except diagonal jumps, all normals (normal attacks) except for crouching heavy kick and heavy punch, and jumping light punch and heavy punch. As for specials, i still have to do variations of the special kick (the Light and the EX versions to be exact) and of course, the Hyper Art, which is basically the strongest attack the character has. I'm almost done with him yeah. When i've finished his stuff i'm gonna get down to doing me some DDC13 stuff cause i haven't done shit for it yet lol.
On another note, there is an open online beta version of the game already available to public. I can link the download as well as the discord server where people usually match up if anyone is interested.
Edit:
Made some new specials (one of them's not really new)
Light Version (Shorter range, lower damage but comes out quicker)
Strong Version (Longer range, higher damage, comes out slower but knocks down)
The EX Version (Has a followup low sweep in case someone dodges the high kick)